Been a while since there’s been any activity here, and I wanted to provide an explanation for anyone following.
Firstly, holidays. Holidays caused a very large disruption in continuity/productivity for me this year; moreso than they have in the past. I’m not 100% sure why, but it seems to have affected a lot of people. Choosing to re-launch Wec 2 just before the holidays probably wasn’t the wisest choice in terms of making immediate, visible progress.
Secondly, work. Work’s been extremely busy. While this doesn’t affect my “off hours” as such, it does tend to drain me intellectually (I have a fairly technical job, for an artist) and leaves me not wanting to do anything but play video games/watch movies/be with my girlfriend at the end of the day. This is not particularly conducive to making progress on a large project like Wec 2. Hopefully, this will clear up a bit in the next couple of weeks.
Thirdly, Xbox 360. My girlfriend and I got one for the holidays, and it’s been a significant time-dominator as a result (also, see point two). Not that this is really a good excuse, but it is what it is. Those of you who have played Rock Band probably understand.
Fourth, more celebrations. Specifically, my girlfriend’s birthday (1/31), our two year anniversary (2/1; yes, we celebrate our dating anniversary; no, we’re not weird, go away). This is kind of a subset of the whole holidays thing, but since they’re not part of the globally (or at least nationally) recognized collection of ‘holidays,’ they’re separate.
That said, I’ve had a post languishing for a while that deals with how I process DV footage — the methods of which I’ve been slowly refining since returning to the project to attempt to make the relatively low-grade DV footage look as good as it can. I’ve also been looking into the best techniques for compositing, and so forth.
As an aside, I’ve also suffered a hard drive failure during this time. The main drive on my PC had a corrupt MBR that showed no indication that it wanted to be repaired. Fortunately, this was only a small bump that required a new main drive and a reinstall of Windows — unlike some of the catastrophic failures that have affected Wec in the past. However, I kind of view this as a good omen — Wec projects always have some kind of disastrous hardware failure event happen to them. If this was it, then the rest of the project should be in great shape!
Rest assured, Wec 2 is coming.